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primattography-resolve-master

Ultimate DaVinci Resolve DCTL & Color Science Engineering Skill.

Why use this skill?

Master DaVinci Resolve DCTL development with Primattography. Create custom color transformations, GPU-optimized shaders, and complex film-emulation math with ease.

skill-install — Terminal

Install via CLI (Recommended)

clawhub install openclaw/skills/skills/primattography/primattography-color-science
Or

What This Skill Does

Primattography-resolve-master is an advanced engineering tool designed for high-level DaVinci Resolve color science and DCTL (DaVinci Color Transform Language) development. This skill acts as a senior color engineer, enabling the creation of custom GPU-accelerated image processing algorithms. It provides deep technical knowledge regarding Metal/CUDA kernel optimization, complex color space transformations (such as Fuji F-Log2 to DaVinci Intermediate), and precise mathematical modeling for tonemapping and chromatic adaptation using Bradford matrices. Whether you are building proprietary film emulation look-up tables or developing spatial distortion correction algorithms, this skill manages the intricacies of pixel-level manipulation and performance optimization on modern Apple Silicon (M5) and Nvidia architectures.

Installation

To integrate this professional-grade color science environment into your agent, run the following command in your terminal:

clawhub install openclaw/skills/skills/primattography/primattography-color-science

Ensure your development environment has access to the DaVinci Resolve support directories for real-time log analysis and diagnostic capabilities.

Use Cases

  • Custom DCTL Authoring: Write optimized C-based kernels for complex film emulation, custom tone-mapping curves, or bespoke color science math.
  • Performance Tuning: Optimize slow-running kernels by analyzing text2D memory overhead, mitigating NaN errors, and applying Big O complexity best practices for GPU execution.
  • Spatial Engineering: Develop complex lens distortion correction, center-based coordinate transformations, and aspect-ratio aware image processing operations.
  • Log & Color Management: Build automated workflows to handle proprietary log-to-linear conversions for high-end cinema camera workflows.

Example Prompts

  1. "Generate a DCTL kernel that implements a custom S-curve contrast boost using a film-density mathematical model while ensuring numerical stability with absf handling."
  2. "Analyze my current DCTL shader; I am seeing intermittent pixel artifacts on my M5 Mac. Help me review the private pointer implementation and log files in my DaVinci Resolve directory."
  3. "Create a 3x3 Bradford matrix transformation function for a custom color space conversion, ensuring the math is optimized for a Transform type structure."

Tips & Limitations

  • Memory Constraints: Remember that text2D calls are limited to 64 operations per execution. Overstepping this limit will significantly degrade render performance.
  • Stability: Always utilize copy_signf and absf in your floating-point math to prevent NaN values that can crash the GPU render process on Nvidia systems.
  • Debugging: Leverage the #line directive within your DCTL source code to precisely track runtime errors during your compilation process in DaVinci Resolve.

Metadata

Stars1217
Views0
Updated2026-02-20
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Add to Configuration

Paste this into your clawhub.json to enable this plugin.

{
  "plugins": {
    "official-primattography-primattography-color-science": {
      "enabled": true,
      "auto_update": true
    }
  }
}

Tags(AI)

#dctl#color-science#davinci-resolve#gpu-programming#cinematography
Safety Score: 4/5

Flags: file-read, code-execution