hitchhikers-guide
A text adventure game engine based on masterpiece "The Hitchhiker's Guide to the Galaxy" and the 1984 Infocom classic. Use when the user wants to play a joyful, humorous, and witty text adventure game into the universe of Douglas Adams.
Why use this skill?
Play a humorous, authentic Hitchhiker's Guide to the Galaxy text adventure game within your OpenClaw agent. Solve puzzles, explore the galaxy, and consult the legendary Guide.
Install via CLI (Recommended)
clawhub install openclaw/skills/skills/hallwayskiing/hitchhikers-guideWhat This Skill Does
The hitchhikers-guide skill is an immersive text adventure engine that resurrects the spirit of the 1984 Infocom classic. It transforms your OpenClaw agent into an interactive Game Master, faithfully recreating the absurd, dry, and distinctly British universe of Douglas Adams. The skill leverages a sophisticated game state manager to track your inventory, location, and the all-important 'improbability' level. Whether you are searching for a dressing gown in your bedroom or trying to solve the enigma of the Babel Fish, the agent manages logic, puzzle progression, and lore, ensuring every interaction feels as bureaucratic and nonsensical as the original novels. By integrating with internal game scripts, the agent maintains state persistence across sessions.
Installation
To integrate this skill into your environment, run the following command in your terminal:
clawhub install openclaw/skills/skills/hallwayskiing/hitchhikers-guide
Ensure you have the required scripts directory configured in your root project to enable state persistence via the game manager.
Use Cases
This skill is perfect for users looking to engage in high-quality, creative roleplay. It serves as an excellent stress-reliever, offering a humorous diversion through the galaxy. It is also a fantastic tool for writers and fans of interactive fiction who wish to experience procedural storytelling, as the skill periodically pulls lore from the 'Guide'—a repository of entries that grows as you encounter new entities or objects within the game world.
Example Prompts
- "I'm feeling adventurous today. Let's start a new game and wake up in my bedroom. Don't forget to describe the bulldozer outside!"
- "Look at the gown and see if there is anything in the pocket. I have a feeling something important is hidden there."
- "Consult the Guide. What does it have to say about the Vogon poetry that I am currently being subjected to?"
Tips & Limitations
- Persistence: The game auto-saves your progress. If you quit, simply resume by asking the agent to 'continue the adventure.'
- Humor: The agent is intentionally slightly antagonistic. Don't be surprised if your inventory items disappear or the environment is unhelpful.
- Improbability: Certain actions may trigger chaotic events. Check your improbability stats if the game world feels particularly unstable.
- Inventory: Remember to 'examine' items. The gown is a container, so treat it as such when searching for critical puzzle items.
Metadata
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Find the right skillPaste this into your clawhub.json to enable this plugin.
{
"plugins": {
"official-hallwayskiing-hitchhikers-guide": {
"enabled": true,
"auto_update": true
}
}
}Tags(AI)
Flags: file-write, file-read, code-execution