game-asset-generation
Generate game art assets using each::sense AI. Create 2D sprites, character sprite sheets, seamless textures, UI elements, icons, tilesets, loading screens, logos, and concept art for games.
Install via CLI (Recommended)
clawhub install openclaw/skills/skills/eftalyurtseven/game-asset-generationGame Asset Generation
Generate professional game art assets using each::sense. This skill creates 2D sprites, textures, UI elements, icons, environments, and more optimized for game development workflows.
Cost Savings
60-80% cost reduction compared to traditional game art production. AI-powered asset generation dramatically reduces time and budget for indie developers, studios, and game jams.
Features
- 2D Sprites: Pixel art characters, objects, and props
- Sprite Sheets: Animation-ready character sheets with multiple poses
- Game Textures: Seamless tileable textures for environments
- UI Elements: Buttons, frames, health bars, inventory slots
- Game Icons: Item icons, ability icons, achievement badges
- Tilesets: Environment tiles for platformers, RPGs, strategy games
- Loading Screens: Atmospheric loading and splash screens
- Game Logos: Title logos and branding assets
- Concept Art: Visual development and mood boards
Quick Start
curl -X POST https://sense.eachlabs.run/chat \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"message": "Create a 32x32 pixel art sword icon for an RPG game, golden blade with ornate hilt, transparent background",
"mode": "max"
}'
Common Game Art Sizes
| Asset Type | Common Sizes | Use Case |
|---|---|---|
| Pixel Art Icons | 16x16, 32x32, 64x64 | Inventory items, abilities |
| Character Sprites | 32x32, 64x64, 128x128 | Player/NPC characters |
| Sprite Sheets | 512x512, 1024x1024 | Animation frames |
| Textures | 256x256, 512x512, 1024x1024 | Environment surfaces |
| UI Elements | Various | Buttons, frames, bars |
| Loading Screens | 1920x1080, 2560x1440 | Full-screen displays |
Use Case Examples
1. 2D Sprite Generation (Pixel Art)
curl -X POST https://sense.eachlabs.run/chat \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"message": "Create a 64x64 pixel art character sprite of a medieval knight with blue armor and silver sword. Retro 16-bit style, side view facing right, transparent background. Clean pixel edges, no anti-aliasing.",
"mode": "max"
}'
2. Character Sprite Sheet
curl -X POST https://sense.eachlabs.run/chat \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"message": "Create a character sprite sheet for a pixel art wizard character. Include 8 frames: 2 idle poses, 2 walking frames, 2 attack frames, 1 jump, 1 hurt pose. 32x32 per frame, arranged in a 4x2 grid (256x64 total). Purple robe, white beard, wooden staff.",
"mode": "max"
}'
3. Game Texture Generation (Seamless)
Metadata
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Find the right skillPaste this into your clawhub.json to enable this plugin.
{
"plugins": {
"official-eftalyurtseven-game-asset-generation": {
"enabled": true,
"auto_update": true
}
}
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