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game-asset-generation

Generate game art assets using each::sense AI. Create 2D sprites, character sprite sheets, seamless textures, UI elements, icons, tilesets, loading screens, logos, and concept art for games.

skill-install — Terminal

Install via CLI (Recommended)

clawhub install openclaw/skills/skills/eftalyurtseven/game-asset-generation
Or

Game Asset Generation

Generate professional game art assets using each::sense. This skill creates 2D sprites, textures, UI elements, icons, environments, and more optimized for game development workflows.

Cost Savings

60-80% cost reduction compared to traditional game art production. AI-powered asset generation dramatically reduces time and budget for indie developers, studios, and game jams.

Features

  • 2D Sprites: Pixel art characters, objects, and props
  • Sprite Sheets: Animation-ready character sheets with multiple poses
  • Game Textures: Seamless tileable textures for environments
  • UI Elements: Buttons, frames, health bars, inventory slots
  • Game Icons: Item icons, ability icons, achievement badges
  • Tilesets: Environment tiles for platformers, RPGs, strategy games
  • Loading Screens: Atmospheric loading and splash screens
  • Game Logos: Title logos and branding assets
  • Concept Art: Visual development and mood boards

Quick Start

curl -X POST https://sense.eachlabs.run/chat \
  -H "Content-Type: application/json" \
  -H "X-API-Key: $EACHLABS_API_KEY" \
  -H "Accept: text/event-stream" \
  -d '{
    "message": "Create a 32x32 pixel art sword icon for an RPG game, golden blade with ornate hilt, transparent background",
    "mode": "max"
  }'

Common Game Art Sizes

Asset TypeCommon SizesUse Case
Pixel Art Icons16x16, 32x32, 64x64Inventory items, abilities
Character Sprites32x32, 64x64, 128x128Player/NPC characters
Sprite Sheets512x512, 1024x1024Animation frames
Textures256x256, 512x512, 1024x1024Environment surfaces
UI ElementsVariousButtons, frames, bars
Loading Screens1920x1080, 2560x1440Full-screen displays

Use Case Examples

1. 2D Sprite Generation (Pixel Art)

curl -X POST https://sense.eachlabs.run/chat \
  -H "Content-Type: application/json" \
  -H "X-API-Key: $EACHLABS_API_KEY" \
  -H "Accept: text/event-stream" \
  -d '{
    "message": "Create a 64x64 pixel art character sprite of a medieval knight with blue armor and silver sword. Retro 16-bit style, side view facing right, transparent background. Clean pixel edges, no anti-aliasing.",
    "mode": "max"
  }'

2. Character Sprite Sheet

curl -X POST https://sense.eachlabs.run/chat \
  -H "Content-Type: application/json" \
  -H "X-API-Key: $EACHLABS_API_KEY" \
  -H "Accept: text/event-stream" \
  -d '{
    "message": "Create a character sprite sheet for a pixel art wizard character. Include 8 frames: 2 idle poses, 2 walking frames, 2 attack frames, 1 jump, 1 hurt pose. 32x32 per frame, arranged in a 4x2 grid (256x64 total). Purple robe, white beard, wooden staff.",
    "mode": "max"
  }'

3. Game Texture Generation (Seamless)

Metadata

Stars2387
Views1
Updated2026-03-09
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Add to Configuration

Paste this into your clawhub.json to enable this plugin.

{
  "plugins": {
    "official-eftalyurtseven-game-asset-generation": {
      "enabled": true,
      "auto_update": true
    }
  }
}
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