ClawKit Logo
ClawKitReliability Toolkit
Back to Registry
Official Verified

wireframing

Deep wireframing workflow—problem framing, fidelity choice, flows and edge cases, IA and components, critique and iteration, handoff to design/dev. Use when exploring layouts before visual design or aligning stakeholders quickly.

skill-install — Terminal

Install via CLI (Recommended)

clawhub install openclaw/skills/skills/codenova58/wireframing
Or

Wireframing (Deep Workflow)

Wireframes are shared thinking tools—not decoration. The goal is alignment on structure, priority, and flows at low rework cost before pixels and code.

When to Offer This Workflow

Trigger conditions:

  • New feature with unclear information architecture or many UI states
  • Stakeholders disagree on scope or number of screens
  • Fast iteration needed before high-fidelity visual design
  • Technical constraints (API shape, permissions) must shape the UI early

Initial offer:

Use six stages: (1) define intent and fidelity, (2) map users and scenarios, (3) structure and navigation, (4) key screens and states, (5) critique and test, (6) handoff. Ask which tool they use (FigJam, Figma, paper, Excalidraw) and the deadline.


Stage 1: Define Intent & Fidelity

Goal: Match fidelity to the question being answered.

Levels

  • Thumbnail flow: minutes only—steps and sequence
  • Low-fi boxes: layout and rough component placement
  • Mid-fi: realistic copy placeholders and density—still grayscale

Anti-patterns

  • Too polished too early—stakeholders anchor on color instead of structure
  • Untitled flows—reviewers lose context

Exit condition: Reviewers know whether to judge flow, layout, or both in this round.


Stage 2: Map Users & Scenarios

Goal: One primary user and job-to-be-done per flow; edge cases listed explicitly.

Activities

  • Lightweight personas—only traits that change the UI (permissions, expertise)
  • Scenarios as short stories: trigger → actions → success or failure
  • Out-of-scope scenarios called out to prevent scope creep in wire review

Exit condition: Three to seven scenarios ranked; must-have vs later is clear.


Stage 3: Structure & Navigation

Goal: Information architecture before screen-level detail.

Practices

  • Sitemap or nav model: where the feature lives; deep-link expectations
  • Naming: labels consistent with the user’s mental model; avoid internal jargon unless users know it
  • Decide early if mobile and desktop diverge—don’t let it happen by accident

Exit condition: Nav entry points and breadcrumbs sketched.


Stage 4: Key Screens & States

Goal: Cover the happy path plus critical empty, loading, error, and permission-denied states.

Checklist per screen

  • One clear primary CTA; secondary actions de-emphasized
  • Empty: educate and offer a next step; loading: skeleton vs spinner chosen deliberately
  • Error: recovery path; permission denied: why and what to do next

Annotations

  • Numbered callouts for open questions—do not hide ambiguity

Exit condition: State matrix for the top three screens (rows = states).


Stage 5: Critique & Test

Goal: Structured feedback—not only subjective taste.

Review script

  • Five-minute silent read first
  • Round-robin: confusion points and missing paths
  • Capture decisions; assign owners for open questions

Lightweight usability

Metadata

Stars3453
Views0
Updated2026-03-26
View Author Profile
AI Skill Finder

Not sure this is the right skill?

Describe what you want to build — we'll match you to the best skill from 16,000+ options.

Find the right skill
Add to Configuration

Paste this into your clawhub.json to enable this plugin.

{
  "plugins": {
    "official-codenova58-wireframing": {
      "enabled": true,
      "auto_update": true
    }
  }
}
Safety NoteClawKit audits metadata but not runtime behavior. Use with caution.